//************************************************** ****************************
// Call of Duty 4
//*************************************************************** **********
//Color Codes
//************************************************************ *************
// Colors for text. Do not clear the comment in front of the color codes.
// Useful for your server name, motd msgs - Information and ref use only
//
// ^1 = Red*
// ^2 = Green*
// ^3 = Yellow*
// ^4 = Blue*
// ^5 = Cyan*
// ^6 = pink/Magenta*
// ^7 = White*
// ^0 = Black*
//************************************************** ****************************
// Public Information
//************************************************** ****************************

//sets sv_hostname "^1COD4^2FRIENDS ^3BEST PROMOD "  
sets sv_hostname  "^2[ FZ^3BR ^2] ^6PROMOD"
sets _Admin "Sr. Smith"
sets _Email ""
sets _Website ""
sets _Location "Brazil Server"
//sets _Irc ""
//sets _Mod ""
//sets _ModVer ""
//sets _ModUpdate ""
//sets _Maps ""
set scr_motd "Seja Bem Vindo ao nosso servidor. Divirta-se!"

//************************************************** ****************************
// Common Server Settings
//************************************************** ****************************
// Log Settings
set g_logsync "0" 
set logfile "0" 
set g_log "games_mp.log" 
set sv_log_damage "0"
set com_hunkMegs "512"
set net_noipx "1" 
set sv_maxRate "25000"

// Configuracoes de Password  
set rcon_password "29032003Sp*Kiss"
set sv_privatePassword "" 
set g_password "" 
set sv_privateclients "" 

set sv_maxclients "32" // Numero de Slots de servidor
set sv_privateclients "0" // Number of private player slots, maxclients - privateclients = public slots
set g_antilag "1"
set ui_maxclients ""

set sv_authtoken "5DAECC876250B0CB4C13C1173A0716E928722DF6"


//******************************************************************************
// INACTIVE PLAYERS SETUP
//******************************************************************************
set sv_timeout "600"
set sv_zombietime "1"
set g_inactivity "0"
set g_inactivityspectator "0"


//******************************************************************************
// ANTIFLOODING SETTINGS
//******************************************************************************
set sv_floodProtect "1"
set sv_reconnectlimit "3"


//******************************************************************************
// ANTICHEAT SETTINGS
//******************************************************************************
// Disable the console if you are having problems with players voting for weird map names
set sv_disableClientConsole "0"
set cl_autocmd "0"
set sv_cheats "0"
set sv_pure "1"
set g_banIPs ""
set g_no_script_spam "1"
set sv_punkbuster "0"
set net_ip ""
set net_port ""


//******************************************************************************
// TEMPORARY BAN DURATION
//******************************************************************************
set sv_kickBanTime "0"


//******************************************************************************
// IN-GAME VOICE COMMUNICATION SETTINGS
//******************************************************************************
set sv_voice "0"
set sv_voiceQuality "5"
set sv_voiceCodec "voice_speex"
set voice_deadChat "0"
set voice_global "0"
set voice_localEcho "0"
set winvoice_mic_mute "1"



set hostname_score_enable "1"

// UI - Misc Settings
set scr_hardcore  "0"
set scr_game_allowkillcam  "1"


//////////////////// configs do game
set r_xassetnum "xmodel=1200"
set g_gametype "sd"


// AntiFlooding Settings
set sv_floodProtect "1"
set sv_reconnectlimit "3"
set g_no_script_spam "1"

// Temporary Ban duration, in seconds
set sv_kickBanTime "60"
set scr_teambalance "1" //auto-teambalance //0 = no, 1 = yes

// welcome message, message of the day (motd)
seta scr_motd "^2Bem Vindo ^6>> ^1COD ^34 ^2FRIENDS ^6<<"

//Promod settings
// set promod_mode "custom_public"
// set promod_enable_scorebot "0" // Match-modes only
//set hostname_score_enable "1"
//set promod_hostname "1"

set sv_authorizemode 0
set g_disabledefcmdprefix 1

/*
// Client Download Settings 
set sv_allowdownload "1" 
//seta sv_wwwDownload "0" 
//seta sv_wwwBaseURL ""
//seta sv_wwwDlDisconnected "1"
seta sv_wwwDownload "0" //enable download redirection
//set sv_wwwBaseURL "http://179.155.56.75/fastdl/"//defines url to download from
seta sv_wwwDlDisconnected "0"//disconected clients while downloading
*/


set sv_allowdownload "1"
set sv_wwwDownload "1"
set sv_wwwbaseURL "http://137.131.154.197/fastdl/"
set sv_wwwdldisconnected "0"
set sv_wwwFallbackURL "http://137.131.154.197/fastdl/"
set sv_connectTimeout "1200"


////////////////////// TESTAR ////////////////////////////////
/*
seta visionstore_filmTweakBrightness "0"
seta visionstore_filmTweakContrast "1.4"
seta visionstore_filmTweakDarkTint "0.7 0.85 1"
seta visionstore_filmTweakDesaturation "0.2"
seta visionstore_filmTweakEnable "0"
seta visionstore_filmTweakInvert "0"
seta visionstore_filmTweakLightTint "1.1 1.05 0.85"
seta visionstore_glowTweakBloomCutoff "0.9"
seta visionstore_glowTweakBloomDesaturation "0.75"
seta visionstore_glowTweakBloomIntensity0 "1"
seta visionstore_glowTweakBloomIntensity1 "1"
seta visionstore_glowTweakEnable "0"
seta visionstore_glowTweakRadius0 "5"
seta visionstore_glowTweakRadius1 "12"
seta visionstore_glowTweakSkyBleedIntensity0 "0.5"
seta visionstore_glowTweakSkyBleedIntensity1 "0"

*/


// MAPROTATION
set sv_mapRotation "gametype sd map mp_backlot gametype sd map mp_crash gametype sd map mp_crossfire gametype sd map mp_strike gametype sd map mp_vacant gametype sd map mp_citystreets gametype sd map mp_overgrown gametype sd map mp_showdown"

//set sv_mapRotation "gametype dm map mp_killhouse  gametype dm map mp_bog gametype dm map mp_backlot gametype dm map mp_crash gametype dm map mp_overgrown gametype dm map mp_showdown gametype dm map mp_strike gametype dm map mp_vacant gametype dm map mp_broadcast gametype dm map mp_shipment"
//set sv_mapRotation "gametype dm map mp_killhouse  gametype dm map mp_bog gametype dm map mp_cgc_bog gametype dm map mp_backlot gametype dm map mp_backlot_2 gametype //dm map mp_crash gametype dm map mp_crash_2 gametype dm map mp_strike gametype dm map mp_vacant gametype dm map //mp_vac_2_snow gametype dm map mp_broadcast gametype dm map mp_cgc_pripyat gametype dm map mp_bakaara gametype dm map mp_nuketown gametype dm map mp_summit gametype dm map mp_waw_toujane"

/*
//******************************************************************************
// TEMPO & QUANTIDADE DO ROUNDS - PARA CADA MODO EM JOGO. 
//
//******************************************************************************
// Search & Destroy (sd)
//******************************************************************************
set scr_sd_scorelimit			    "8"
set scr_sd_timelimit			    "3"
set scr_sd_roundlimit			    "0"
set scr_sd_roundswitch       		"2"
set scr_sd_numlives    	 		    "1" 
set scr_sd_bombtimer			    "40"
set scr_sd_planttime			    "4"
set scr_sd_defusetime			    "4"
set scr_sd_multibomb			    "0"
set scr_sd_playerrespawndelay 	    "-1"
set scr_sd_waverespawndelay  	    "0"

//******************************************************************************
// Headquarters (koth)
//******************************************************************************
set scr_koth_scorelimit		        "0"
set scr_koth_timelimit		        "10"
set scr_koth_roundlimit		        "1"
set scr_koth_roundswitch		    "1"
set scr_koth_numlives			    "0"
set scr_koth_playerrespawndelay	    "0"
set scr_koth_waverespawndelay 	    "0"
set koth_autodestroytime		    "60"
set koth_spawntime			        "0"
set koth_kothmode			        "2"
set koth_capturetime			    "20"
set koth_destroytime			    "10"
set koth_delayPlayer			    "0"
set koth_spawnDelay			        "60"

//******************************************************************************
// Sabotage (sab)
//******************************************************************************
set scr_sab_scorelimit		        "2"
set scr_sab_timelimit			    "20"
set scr_sab_roundlimit		        "3"
set scr_sab_roundswitch		        "1"
set scr_sab_numlives 			    "0"
set scr_sab_bombtimer			    "40"
set scr_sab_planttime			    "5"
set scr_sab_defusetime		        "5"
set scr_sab_hotpotato			    "0"
set scr_sab_playerrespawndelay      "-1"
set scr_sab_waverespawndelay 	    "0"

//******************************************************************************
// Domination (dom)
//******************************************************************************
set scr_dom_scorelimit		        "500000"
set scr_dom_timelimit			    "15"
set scr_dom_roundlimit		        "1"
set scr_dom_numlives 			    "0"
set scr_dom_playerrespawndelay	    "-1"
set scr_dom_waverespawndelay 	    "0"

//******************************************************************************
// Team Deathmatch (war)
//******************************************************************************
set scr_war_scorelimit 		        "500000"
set scr_war_timelimit 		        "10"
set scr_war_roundlimit 		        "1"
set scr_war_numlives 			    "0"
set scr_war_playerrespawndelay 	    "-1"
set scr_war_waverespawndelay 	    "0"

//******************************************************************************
// Deathmatch (dm)
//******************************************************************************
set scr_dm_scorelimit			    "500000"
set scr_dm_timelimit			    "10"
set scr_dm_roundlimit		        "1"
set scr_dm_numlives 			    "0"
set scr_dm_playerrespawndelay       "-1"
set scr_dm_waverespawndelay 	    "0"

//******************************************************************************
// Funçoes Executaveis
//******************************************************************************
//exec core.cfg
//exec pbsvuser.cfg
//exec config.cfg
exec weapon.cfg
*/

// fs_players may cause brief server lag on full server on slower hard drives
set fs_ending "0" // Use filesystem to save map specific settings ( 1-enable , 0-disable )
set fs_players "1" // Use filesystem to save player specific settings ( 1-enable , 0-disable )

// Enable faster movement speed and longer sprint times ( 1-yes , 0-no )
set fast_paced "0"

// More realistic gun positions on screen ( 1-yes , 0-no )
set gun_position "0"

// Enable final killcam ( 1-yes , 0-no )
set final_killcam "1"

// Mapvote
set mapvote "1" // Enable map vote ( 1-enable , 0-disable )
set mapvote_mapnum "6" // Number of maps to vote ( 3 - 8 )
set mapvote_norepeat "3" // For how many rounds the same map cant be voted for ( 0 - 10 )
set mapvote_time "10" // Mapvote timer ( 5 - 40 seconds )

// Gametype vote
set gametypeVote "0" // Enable gametype vote ( 1-enable , 0-disable )
//set vote_gametypes "war dm dom sd" // Gametype pool to vote from separated by space
//set vote_gametypes "war dm dom" // Gametype pool to vote from separated by space
//set vote_gametypes "war dm sd" // Gametype pool to vote from separated by space
//set vote_gametypes "war dm" // Gametype pool to vote from separated by space
//set vote_gametypes "sd" // Gametype pool to vote from separated by space

set end_scoreboard "0" // Show scoreboard on game end ( 1-enable , 0-disable )
set end_scoreboard_time "10" // Duration of scoreboard when enabled in seconds ( 1 - 30 seconds )

set credits "1"


set logfile "1" 
set g_log "promod_mp.log" 
set g_logSync "2" 

// server issues not likely to be changed
set g_smoothClients "1" 
set sv_maxPing "600" 
set sv_minPing "0" 
set sv_clientarchive "1" 
set timescale "1" 
	
//JUMP
// set jump_slowdownEnable "0" 

// various	
set promod_hostname "1" 
set hostname_score_enable "1"  ///// sever hostname
set g_disabledefcmdprefix "1"
set g_allowVote "0"  // [0-1]
set g_deadChat "0" // [0-1]
set scr_game_allowkillcam "1"  // [0-1]
set scr_game_spectatetype "1"  // [0-2] disabled, team only, all
set scr_game_matchstarttime "10"  // [0->] seconds
set scr_enable_hiticon "1"  // [0-2] disabled, hit icon on, hit icon on but not through walls
set scr_enable_scoretext "1"  // [0-1] exp popups, +5 etc
set promod_allow_strattime "1"  // [0-1] sd only
set promod_allow_readyup "0"  // [0-1]
set promod_kniferound "0"  // [0-1] sd only // round na faca
set g_maxDroppedWeapons "16"  // [2-32] maximum number of dropped weapons before recycling
set scr_hardcore "0"  // [0-1]
set scr_teambalance "1" 


